turtle

已结束 IOI 开始于: 2025-11-29 13:30 1 小时 主持人: 9
python -m pip install --upgrade pip
pip config set global.index-url https://mirrors.tuna.tsinghua.edu.cn/pypi/web/simple

安装pygame

pip3 install pygame

import pygame
from pygame import locals

# 初始化pygame,为使用硬件做准备
pygame.init()

# 创建一个窗口
screen = pygame.display.set_mode((660, 480))

FPSCLOCK = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')      # 头 朝右
food = pygame.image.load('apple.png')       # 食物 苹果
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')

x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]

setheading = "right"
snake_head = right

while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            # 接收到退出事件后退出程序
            exit()
        elif event.type == locals.KEYDOWN:
            if event.key == locals.K_RIGHT and setheading != "left":
                setheading = 'right'
                snake_head = right
            if event.key == locals.K_LEFT and setheading != "right":
                setheading = 'left'
                snake_head = left
            if event.key == locals.K_UP and setheading != "down":
                setheading = 'up'
                snake_head = up
            if event.key == locals.K_DOWN and setheading != "up":
                setheading = 'down'
                snake_head = down

    # 设置贪吃蛇的头部坐标
    if setheading == "right":
        x += 30
    elif setheading == "left":
        x -= 30
    elif setheading == "up":
        y -= 30
    else:
        y += 30
    position.append((x, y))
    position.pop(0)
    # 将背景图画上去
    screen.blit(background, (0, 0))
    # 将贪吃蛇的头画上去
    screen.blit(snake_head, position[-1])
    # 将贪吃蛇的身体画上去
    for i in range(len(position)-1):
        screen.blit(body, position[i])

    # 将果实画上去
    screen.blit(food, (360, 300))
    # 刷新画面
    pygame.display.update()
    FPSCLOCK.tick(3)
'''
Author: 陌
Date: 2025-12-07 11:13:23
LastEditors: 陌
LastEditTime: 2025-12-14 11:15:47
'''
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()

# 创建一个窗口
screen = pygame.display.set_mode((660, 480))

FPSCLOCK = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')      # 头 朝右
food = pygame.image.load('apple.png')       # 食物 苹果
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
a_x,a_y = 30,60     # 苹果的x,y坐标
x, y = 240, 120     # 蛇头的x,y坐标
position = [(180, 90), (180, 120), (210, 120), (x, y)]

setheading = "right"
snake_head = right

while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            # 接收到退出事件后退出程序
            exit()
        elif event.type == locals.KEYDOWN:
            if event.key == locals.K_RIGHT and setheading != "left":
                setheading = 'right'
                snake_head = right
            if event.key == locals.K_LEFT and setheading != "right":
                setheading = 'left'
                snake_head = left
            if event.key == locals.K_UP and setheading != "down":
                setheading = 'up'
                snake_head = up
            if event.key == locals.K_DOWN and setheading != "up":
                setheading = 'down'
                snake_head = down

    # 设置贪吃蛇的头部坐标
    if setheading == "right":
        x += 30
    elif setheading == "left":
        x -= 30
    elif setheading == "up":
        y -= 30
    else:
        y += 30
    position.append((x, y))
    if a_x== x and a_y==y:
        a_x = random.randint(0,660)
        a_y=random.randint(0,480)
        a_x = a_x *30
        a_y = a_y * 30
    else:
        position.pop(0)
    # 将背景图画上去
    screen.blit(background, (0, 0))
    # 将贪吃蛇的头画上去
    screen.blit(snake_head, position[-1])
    # 将贪吃蛇的身体画上去
    for i in range(len(position)-1):
        screen.blit(body, position[i])

    # 将果实画上去
    screen.blit(food, (a_x, a_y))
    # 刷新画面
    pygame.display.update()
    FPSCLOCK.tick(3)
状态
已结束
规则
IOI
题目
5
开始于
2025-11-29 13:30
结束于
2025-11-29 14:30
持续时间
1 小时
主持人
参赛人数
9